About the Young Inventors’ Program®
The Academy of Applied Science's Young Inventors' Program is a K-12 Project-based learning program that provides a hands-on STEAM (Science, Technology, Engineering, Arts, Math) educational enrichment opportunity to budding youth inventors. The Young Inventors' Program delivers YIP Kits, invention kits for classrooms, to help schools introduce a fun invention curriculum to their learners in the form of a teachable unit, or via a club or afterschool program that culminates in a school Invention Convention event. The flexible program can be started anytime October-February with a school's winning inventors being identified by March in order to qualify for the Academy's Regional Invention Convention Competition with potential to go to the Nationals at the U.S. Patent Office in Washington, D.C. The Academy of Applied Science has a partnership called Invention New England that offers an online training course for teachers for professional development or graduate credit to teachers in NH, MA, ME and Vermont.
Recognizing the need to stimulate inventive thinking in young people and to encourage practical ingenuity through experimentation and discovery, the Young Inventors' Program® was created by New Hampshire teachers. Since 1986, the Academy of Applied Science has given teachers and elementary and secondary students throughout the state of New Hampshire an approach to invention and innovation that is based on the proven notion that the process of invention encourages and develops problem-solving skills and creativity. The goal of the Young Inventors' Program® is to foster cognitive growth so that students can think creatively and apply problem-solving in the real world, broadening their conceptual and logical thinking capabilities.
Since its conception, the Young Inventors' Program® has brought together thousands of young inventors to demonstrate their inventions, meet other students with whom they share the joy and the challenge of invention, and interact with adult inventors, patent attorneys, teachers and business leaders.
IDEATION & INVENTION
You might ask, "with everything else I have to teach, why take the time for inventing?" Research has shown that inventing will enhance self-image, stimulate and foster creativity, relate the scientific method to real life and develop the essential skills of logical thinking, creative problem solving, intellectual risk-taking, and communication. Students will also solve actual problems, develop higher-level thinking skills and use creative and critical thinking skills. They will begin to use library and other research skills and learn to document the inventive-thinking process.
The invention process provides an opportunity for all students to participate and be successful. All children can identify problems in their homes, schools or neighborhoods, as almost every day of their lives they will face at least one problem or challenge they must overcome. Some examples of real-life problems, identified and solved by students might be how to tackle an unmade bed, divert a dog that eats the cat food, or assist a grandmother with a broken leg that must be elevated when she sits. A unit on inventive thinking, which includes the production of an original invention, is limited only by the imagination of the teachers and students!